Kae’s resumé can be found here
Experience
Below is a total list of my working experience. This will be continually updated as my career progresses.
Audiocover Inc. / 0x0zAgency - Software Engineer
Maintained large scale web3 web applications. Created automation pipelines using GitHub, Bash and Python. Developed the first prototype of scaling web3 architecture. Provided server administration on Ubuntu. Managed data migrations with PostgreSQL and Prisma.
Reason for leaving:
Moving up NorthElith.Systems - Business Owner
Elith Systems was an electronic engineering company I founded during my University summer break. I wrote my own storefront for the business, and regularly posted schematics for open source electronic devices I would create, such as EMPs, jammers, hearts made of LEDs, and sell these products on my storefront. It made around ~4k£ in its heyday.
Reason for leaving:
Continuing with studies.Loopspeed Inc. - Internship
Created UI prototypes in Figma. Wrote frontend code in Next.JS where I learned the fundamentals of git collaboration, Scrum and writing production code.
Reason for leaving:
Continuing with studies.Projects
This is a comprehensive list of projects I have worked on, or at least feel notable enough to be mentioned.
Ceres
Tags:
Ceres is an automated IoT vertical farming system. It was designed to study the effects of music on plants, for further research into human subjects.
>>See Ceres's repo
Gaia
Tags:
Mint a minter. Gaia is a brand-new web3 developmental platform designed for fast prototyping and creating solid Web3 experiences.
>>See Gaia's repo
Backstory
Since I were a wee lass, I was for some reason always breaking computers.
At an early age I was already running my first lines of code, making simple javascript-based web games.
Taking a knack for it later own, I’d go on and developed a variety of other projects, like:
- A javascript-based midi keyboard player using the browser’s
AudioContext/1, which helped with learning how to play piano - First cookie-clicker style game, growing a factory of lego .
- Miscelaneous networking tools with Python, see github
This interest eventually bled into gaming, once I got my first gaming laptop at 16.
I’d created several missions for Arma 3, including a mini stand-alone game built in the
Eden Editor, involving heavy SQF scripting (including Python) and custom music, sounds, voice lines, etc.
Taking these projects, I then wished to have them played amongst my friends, and so,
I was quickly exposed to Linux and system administration: learning how to secure my servers against various trolls, hackers and other bad actors, learning defensive programming and server scripting in order to keep up the server uptime.